

I’d been doing a good job of accidentally clearing out the beasts just playing Diablo my usual way: a tornado thoughtlessly steamrolling through goat men.īut when she begged for my help, I stopped and protected her.


But it was usually the NPCs and in-game events that altered my experience most.Ī woman ran up to me, screaming about the monsters all around her. In my first three runs, I sprinted around the world, ignoring glowing exclamation points, and exploring random dungeons.Įach of these runs were different, as other players would weave in and out of my game, clearing some areas of monsters before I could get to them. In my four times through the Diablo 4 demo at BlizzCon, I only tackled the main story mission once. A world in need of hope Image: Blizzard Entertainment And that hope is, corny as it sounds, you and other Diablo 4 players. But unlike the cinematic, there’s a glimmer of hope in the world of Sanctuary. The world of Diablo 4 feels just as bleak in the game as it does in the BlizzCon cinematic. This isn’t going to be Diablo 3, where Wimsyshire, filled with literal rainbows and unicorns, lurks just beneath Tristram’s surface. From the first moment of the Diablo 4 trailer, Blizzard’s gruesome new tone was clear.ĭiablo 4 is some metal shit, a game filled with the spirits of Ronnie James Dio and Satan himself. “This trailer opens a door into the Diablo universe, enabling us to share the raw chaos and dark beauty of this medium with people across the globe as we prepare to welcome them to Hell.”ĭiablo IV will feature cross-platform play and progression on Windows® PC, Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, plus couch co-op on consoles at launch.At the BlizzCon 2019 opening ceremony, Blizzard finally unveiled Diablo 4 - the game players raged for during last year’s Diablo: Immortal debacle.

“Watching Hollywood and Diablo bring the world of Sanctuary to life through film was inspirational,” he said. Rod Fergusson, Blizzard executive and general manager of the Diablo franchise, said the trailer is just a glimpse at the stories that will be told through the game. We want to do right by the fans, honor the game’s rich lores and visceral world-building while evoking the strong emotions the players feel while immersing in the game.” “Diablo fans are very passionate, and many have been with the game for over two decades. “Working with Blizzard, we had the wonderful opportunity to bring the dark, thrilling and imaginative world of Diablo IV to life,” said Zhao. Throughout the trailer, characters living inside of the Sanctuary give bone-chilling pleas directly to the camera, begging audiences for help and aching for aid from the wrath of Lilith.
